![]() ![]() ![]() Cursed items are discussed including the fact the unfortunate bearer can be attuned to the cursed item. You can't have more than three items attuned to you at one time. You have to meet the items prerequisite, and spend a short rest bonding with the item. If you want to be more old school and make identification difficult they give you advice on that. If you need to know right now use a identify spell. Basically take a short rest and you can figure it out. There is a section on identifying a magic items. The author give advice on the buying and selling of magic items, the default being MIs are too rare to have much of a market. Gemstones have a series of tables sorted by value that allow you to generate a specific type of gem. There are random treasure tables categorized by challenge level. Treasure in this section is categorized as Coin, Gemstones, Art Objects, and Magic Items. Master of Adventures winds up with Chapter 7 in what is perhaps the longest section of the book, Magic Items and their details.
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